Difference between revisions of "Desert Wanderer"

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'''Historical Documentation:'''
 
'''Historical Documentation:'''
<br />The burrowing terror. The shrieking fury. The living nightmare. Bred by the sorcerer [[Stheno]], these creatures are the pinnacle of her plans to recreate the Gorgon Horde in this new era. In order to raise funds to rebuild her armies, Stheno hires out her creations. These assassins are used not just to eliminate a foe or remove an everyday nuisance. An attempt on your life by a Coleop is a sign that you have angered some very serious people with significant disposable income. Coleop Terrors specialize in messy inhumations with an emphasis on collateral damage. Targets don't just die; they are dismembered with their remains left in public as a warning. Any bodyguards of the victim either run away without attempting to intervene at the first sounds of their approach or suffer the same fate as their wards. Able to burrow through sold rock at a rate of two miles an hour, the only thing that separates the Coleop Terror from their intended victim is time.
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<br />Even the most inhospitable places have their inhabitants, for generations, humanity has adapted to the harshest conditions imaginable. With the world in turmoil and danger around every corner, small groups of the dispossessed have gathered together under the banner of the Barbarian tribe in an attempt to seek refuge and mutual aid. First came the Stormvaktere Barbarians forced southwards by the raising of a dragon in their region. Now the survivors of an unnatural cataclysm from the arid lands of Madir have fled to the borders of Accord in the hope of securing a new home. Cooperation between those from the far north and the south was slow at first, but trust came with time came. Now the diverse groups have allied to offer protection, medical treatment and a united front against the Orcs and other monsters that seek to do them harm. Members of the expanded Barbarian group offer their services to all with coin to spare, with the Desert tribes being especially useful as scouts and skirmishers.
  
 
'''Temporal Log:'''
 
'''Temporal Log:'''
<br />They attacked before dawn. Coleop assassins breached the walls of Castle Accord and headed directly for Steelblades' quarters. His royal guard died within minutes, sliced apart by their fearsome blades. Steelblade was awake at the time, working with Leonidas and Stonefist on new tactics to use against the Orcs. With three ferocious assassins versus some of the greatest warriors in history, it was a battle for the ages. In the end the humans were victorious and Steelblade lived, but at the cost of a dozen butchered Knights of Accord and twenty slain castle guards.
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<br />The Principality of Madir was enshrouded by a choking cloud over the course of a few days. Only those who fled at the first appearance of the bright purple fog survived. Now the lands lie empty, though its flora and fauna remain entirely intact. It as if someone wanted the entire area depopulated of the sentient races. The destruction is too precise to be a natural event. Some sorcerer or faction amongst the warring groups wanted Madir for themselves, but to what end?
  
 
== Accessories ==
 
== Accessories ==

Revision as of 17:22, 11 March 2024


UNDER CONSTRUCTION

Details

Assortment: Series 02 - Wave 08
Species: Elf
Alignment: Chaotic Evil

WORK IN PROGRESS

Action Figure

Character Bio

Historical Documentation:
Even the most inhospitable places have their inhabitants, for generations, humanity has adapted to the harshest conditions imaginable. With the world in turmoil and danger around every corner, small groups of the dispossessed have gathered together under the banner of the Barbarian tribe in an attempt to seek refuge and mutual aid. First came the Stormvaktere Barbarians forced southwards by the raising of a dragon in their region. Now the survivors of an unnatural cataclysm from the arid lands of Madir have fled to the borders of Accord in the hope of securing a new home. Cooperation between those from the far north and the south was slow at first, but trust came with time came. Now the diverse groups have allied to offer protection, medical treatment and a united front against the Orcs and other monsters that seek to do them harm. Members of the expanded Barbarian group offer their services to all with coin to spare, with the Desert tribes being especially useful as scouts and skirmishers.

Temporal Log:
The Principality of Madir was enshrouded by a choking cloud over the course of a few days. Only those who fled at the first appearance of the bright purple fog survived. Now the lands lie empty, though its flora and fauna remain entirely intact. It as if someone wanted the entire area depopulated of the sentient races. The destruction is too precise to be a natural event. Some sorcerer or faction amongst the warring groups wanted Madir for themselves, but to what end?

Accessories

Coleop Terror comes with the following:

Web Links