Difference between revisions of "Sigurd the Traveler"

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m (Justin moved page Sigurd to Sigurd the Traveler)
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<gallery mode=packed>
 
<gallery mode=packed>
File:01-Vandar-Front.jpg
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File:01-bossfight-studio-sigurd.jpg
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File:02-bossfight-studio-sigurd.jpg
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File:07-vandar-front.jpg
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File:08-Vandar-Back.jpg
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File:08-bossfight-studio-sigurd.jpg
File:09-vandar-head.jpg
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File:10-vandar-head.jpg
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File:10-bossfight-studio-sigurd.jpg
File:11-vandar-acc.jpg
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File:12-vandar-card-front.jpg
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File:12-bossfight-studio-sigurd.jpg
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File:13-bossfight-studio-sigurd.jpg
</gallery>
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File:14-bossfight-studio-sigurd.jpg
 
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'''Historical Documentation:'''
 
'''Historical Documentation:'''
<br />If hiring a band of Orcs for a job appears suicidal, there is also the option of paying a band of human adventurers for their services. Exiled from their lands in the frozen wastes, this tribe, the Stormvaktere were forced from their homeland of Oyastorm when [[Lord Vehemous]] raised Grandusdrage from his slumber. Vehemous was neither able to control the beast nor force it back into its eons long sleep. The mighty dragon laid waste to the country and remains there still, ever watchful for those who would encroach on his territory.  The Barbarians, called such by those who do not care for their ways, have integrated a variety of cultures from different peoples into their beliefs, making them excellent at seeing another's side in a disagreement and negotiating an outcome to the benefit of all involved.  They are also superior brawlers with a flair for grappling techniques.  Due to their past history with the Dragon Cult and their war priest, Stormvaktere immediately attempt to kill any member they encounter.
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<br />Sigurd and the crew of his ship the 'Blazing Eye' were not present when the dragon Grandusdrage destroyed the Barbarian homeland of Oyastorm. Returning from a whaling expedition in the immediate aftermath of the destruction, Sigurd organized evacuation efforts, establishing a small colony of survivors on a previously uninhabited island in the northern sea. With the colony now managing to eke out an existence, but knowing that this is only a temporary stopgap, Sigurd has turned his attention to finding a new land where all of his people can thrive. As he searched, the crew take on odd jobs for gold to help the colony survive. The 'Blazing Eye' and crew are often busy transporting cargo or protecting high-value passengers from those who would seek to do them harm.
  
 
'''Temporal Log:'''
 
'''Temporal Log:'''
<br />The tribe will accept gold as payment, but it is never spent on frivolities or on entertainment. Instead, all monies are pooled and used for the good of the community and its continued survival. They are protective of their people, and anyone who hires them can be sure that they will be well looked after. Once a Barbarian gives you his word, he is bonded to you until the task is complete, he's dead, or you are.
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<br />Sigurd has somehow come into possession of fragments of an ancient map. This incomplete map appears to show the locations of trading outposts for a long disappeared ocean-going empire. Sigurd believes that if he can find more pieces of this document on his journeys, he can trace this network of outposts back to the original capital city of this empire. It is his hope that this hidden land will become a new home for his kin. The quest for this lost civilization has become an obsession for him and his crew.
  
 
== Accessories ==
 
== Accessories ==
  
Vandar comes with the following:
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Sigurd comes with the following:
  
 
<gallery mode=packed>
 
<gallery mode=packed>
File:01-vandar-harness.jpg|[[Barbarian Suspenders]]
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File:17-bossfight-studio-sigurd-harness.jpg|[[Fear Dorche Harness]]
File:02-vandar-fur-belt.jpg|[[Orc Belt]]
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File:18-bossfight-studio-sigurd-shoulder-armor.jpg|[[Fear Dorche Shoulder Armor]]
File:06-vandar-fur-boot-right.jpg|[[Orc Fur Boot Cover (Right)]]
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File:19-bossfight-studio-sigurd-gauntlet (right).jpg|[[Fear Dorche Gauntlet (Right)]]
File:07-vandar-fur-boot-left.jpg|[[Orc Fur Boot Cover (Left)]]
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File:20-bossfight-studio-sigurd-gauntlet (left).jpg|[[Fear Dorche Gauntlet (Left)]]
File:03-vandar-wrist-right.jpg|[[Orc Fur Gauntlet (Right)]]
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File:21-bossfight-studio-sigurd-belt.jpg|[[Fear Dorche Belt]]
File:04-vandar-wrist-left.jpg|[[Orc Fur Gauntlet (Left)]]
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File:22-bossfight-studio-sigurd-leg-armor.jpg|[[Fear Dorche Leg Armor]]
File:08-vandar-helm-01.jpg|[[Barbarian Helmet (1)]]
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File:23-bossfight-studio-sigurd-leg-pouch.jpg|[[Leg Pouch]]
File:09-vandar-helm-02.jpg|[[Barbarian Helmet (2)]]
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File:24-bossfight-studio-sigurd-boot-cuff (right).jpg|[[Orc Fur Boot Cover (Right)]]
File:10-vandar-sword.jpg|[[Barbarian Sword]]
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File:25-bossfight-studio-sigurd-boot-cuff (left).jpg|[[Orc Fur Boot Cover (Left)]]
File:11-vandar-axe.jpg|[[Barbarian Axe]]
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File:26-bossfight-studio-sigurd-helmet (1).jpg|[[Barbarian Helmet (1)]]
File:12-vandar-hammer-post.jpg|[[Barbarian Mace Handle]]
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File:27-bossfight-studio-sigurd-helmet (2).jpg|[[Barbarian Helmet (2)]]
File:13-vandar-mace-ball.jpg|[[Barbarian Mace]]
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File:28-bossfight-studio-sigurd-sword.jpg|[[Barbarian Sword]]
File:14-vandar-hammer-connector.jpg|[[Hammer Connector (1)]]
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File:29-bossfight-studio-sigurd-axe.jpg|[[Barbarian Axe]]
File:15-vandar-hammer-connector.jpg|[[Hammer Connector (2)]]
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File:30-bossfight-studio-sigurd-axe.jpg|[[Axe (2)]]
File:16-vandar-sheath.jpg|[[Barbarian Sheath]]
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File:30-bossfight-studio-sigurd-axe.jpg|[[Axe (2)]]
File:17-vandar-hands.jpg|[[Male Hands]]
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File:31-bossfight-studio-sigurd-staff.jpg|[[Knight Staff]]
File:18-Vandar-Head(1).JPG|[[Barbarian Head (1)]]
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File:32-bossfight-studio-sigurd-coupler.jpg|[[Hammer Connector (1)]]
File:18-vandar-alt-head.jpg|[[Barbarian Head (2)]]
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File:33-bossfight-studio-sigurd-spiked-ball.jpg|[[Barbarian Mace]]
File:19-vandar-stand.jpg|[[Boss Fight Stand]]
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File:34-bossfight-studio-sigurd-shield.jpg|[[Orc Shield]]
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File:35-bossfight-studio-sigurd-sheath.jpg|[[Barbarian Sheath]]
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File:36-bossfight-studio-sigurd-head (1).jpg|[[Fear Dorche Head (2)]]
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File:37-bossfight-studio-sigurd-head (2).jpg|[[Barbarian Head (1)]]
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File:38-bossfight-studio-sigurd-open-hands.jpg|[[Spell Casting Hands - Male]]
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File:39-bossfight-studio-sigurd-stand.jpg|[[Boss Fight Stand]]
 
</gallery>
 
</gallery>
  

Latest revision as of 21:46, 8 November 2022


COMING SOON

Details

Assortment: Series 02 - Wave 07
Species: Human
Alignment: Lawful Neutral

Action Figure

Character Bio

Historical Documentation:
Sigurd and the crew of his ship the 'Blazing Eye' were not present when the dragon Grandusdrage destroyed the Barbarian homeland of Oyastorm. Returning from a whaling expedition in the immediate aftermath of the destruction, Sigurd organized evacuation efforts, establishing a small colony of survivors on a previously uninhabited island in the northern sea. With the colony now managing to eke out an existence, but knowing that this is only a temporary stopgap, Sigurd has turned his attention to finding a new land where all of his people can thrive. As he searched, the crew take on odd jobs for gold to help the colony survive. The 'Blazing Eye' and crew are often busy transporting cargo or protecting high-value passengers from those who would seek to do them harm.

Temporal Log:
Sigurd has somehow come into possession of fragments of an ancient map. This incomplete map appears to show the locations of trading outposts for a long disappeared ocean-going empire. Sigurd believes that if he can find more pieces of this document on his journeys, he can trace this network of outposts back to the original capital city of this empire. It is his hope that this hidden land will become a new home for his kin. The quest for this lost civilization has become an obsession for him and his crew.

Accessories

Sigurd comes with the following:

Web Links